Farnion wrote:
So prio system will be about DC, BS, SS, and FS? Something like: while keeping diseases up: SS > FS > BS > DC
Pretty much yeah. It seems like emptying your RP bar hoping to proc either Blood or Frost rune if you previously procced one of them is a good idea. You have plenty of time to try, as you basically have one rune plus the additional "rune tank" that keeps on filling up while trying to fish the right proc. Basically you lose nothing if you wait and try to get the matching pair for Festering Strike, unless the "rune tank" is getting close to full already. In that case, better to BS one of them away.
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I was a little bit concernd cause of the spell description on mmo-champ: "Against nonplayers, only absorbs some harmful spells.", especially about that "some". So is there also reflection on pve mobs?
From what I've understood, yes. The level cap still doesn't allow to learn that particular spell. I've read a bunch of blue posts, though, and the closest equivalent is Spell Reflect. If you can reflect, you can use Dark Simulacrum too.
There was also a bit funny snippet of some blue saying they're a bit afraid what players will come up with when using DS.
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Blizzard stated that they want to have you to choose between utillity/survival talents (because survival will be more important for DDs) and that there should be different optional talents so in the end not just one viable specc. Do you think this will be accomplished? If I look at the current unholy tree there is not much you can choose from.
As it is right now, it hasn't really been accomplished. Personally I was hoping for more one-point talents that are maybe somewhat situational, choosing between some of them. The trees don't feel like they have enough width. There's a few points you're gonna have to make real decisions on, but that's about it.
I'm personally hoping they'll add another 5 points to the talent trees - it would make builds VERY diverse imo.
Do I think it'll be accomplished? I have no idea. I do know they're doing an excellent job on a lot of stuff, though. Hard to guess.
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Diffrent topic: Blood tanking. Will this roughly stay the same as wotlk blood tanking? Any huge changes there?
No clue. The small bit I tried 2-3 months ago was very much out of balance. I was basically able to solo mobs from an instance with the self-healing etc, gaining ridiculous amounts of XP. It's been tweaked since.
I'll be streaming some 5-mans that we're going to do sometime very soon, I'm gonna copy a fresh DK there. I'll be tanking on some of the runs. I have absolutely no idea what will happen. :)